
Anyone else think Zenimax are kinda missing the point of an MMO here?
Game Director Matt Firor has revealed in an interview with GameInformer that the entire main quest of the Elder Scrolls Online will be solo only to maintain the feel of the player being a great hero.
“The part of the IP we worked with the most to ensure it was the closest we could get it in an MMO to what it would be to a console, solo game, was, I’m a hero,”
“In the Elder Scrolls games you’re always the hero, whether you want to be or not. You go out there and you kill the dragons; You kill Mehrunes Dagon in Oblivion; in Morrowind, you’re up there fighting the Tribunal – those are huge, global, epic things that you don’t want to stand in line to do in an MMO. The last thing you want to do is have the final confrontation with Mehrunes Dagon as he’s stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they’re on the same quest.”
“As MMO online designers, the thing we wanted to make sure we hit the most was that feeling that you’re awesome, you’re the hero. And we do that through a mix of technology, where when I am confronting a major foe in the game, I’m doing it in an instance where I am alone.”
“And we have a whole part of the game that is 100 per cent solo, which is the main story, where the world focuses on you – you are the hero, everything you do is solo and the world reacts to you that way.”
Personally I see this as an absolutely terrible idea. The reason Elder Scrolls fans are so excited for this game is because they’ve been clamoring for a way to enjoy the Elder Scrolls universe with their friends. How bad of a move this turns out to be will depend on how big a part of the game the main quest is.
I think this is to help transition their massive single-player audience into an MMO as opposed to trying to take players from WOW or SWTOR.